Porsche Panamera Turbo S Cinematic Edit – Focus on Cuts & Transitions

A short cinematic video showcasing the Porsche Panamera Turbo S. The focus of this project was not only on the car itself, but on the editing style – experimenting with cuts, smooth transitions, and dynamic pacing to capture the feeling of speed and precision. Porsche Panamera Turbo S – luxury meets power. Focus of this lecture/project: Editing & Transitions. Duration: ~2 minutes. On YouTube.

Chladni Plate – FH Dornbirn Project

This school project at FH Dornbirn explores the fascinating world of the Chladni plate – a way to make sound visible. By applying different frequencies, the plate creates sand patterns that reveal how vibrations shape space. Focus of the lecture: Patterns. Topics: Sound, Frequency, Vibrations, Resonance – visualized with sand on the Chladni plate. On YouTube.

FHV Livid – SYSTEM BREACH

SYSTEM BREACH – A project exploring structure, collapse and grid-breaking visual identity.
Team: Dominic Haberl, Yves Burian, Adam Hajdu.

Concert in Theater – Live Recording

Experimenting with stage and sound – transforming challenging theater lights into cinematic clarity, paired with authentic live audio. A live recording that focuses on maintaining atmosphere while improving visual and audio quality for documentation. On YouTube.

Experiment with Blender – FHV Project

The task was to document the park area at the FH, redesign it in Photoshop, and finally build a 3D model in Blender. Since the project was not tied to a strict time frame, the result remained in a semi-finished experimental stage, focusing more on exploration than on a polished end product. On YouTube.

Experiment with TouchDesigner – FHV Project

An experimental animation that dynamically changes its form in response to music. The visuals are generated in real time, making audio visible through motion and transformation. On YouTube.

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Minimalism Poster Series

A three-part exploration of minimalism through visual reduction: Less or More, Space is not Empty and Silence Within.

Less or More Poster

Less or More

Space is not Empty Poster

Space is not Empty

Silence Within Poster

Silence Within

KaosKomplett Analog Card Game FH Vorarlberg

KaosKomplett card game prototype on a table with lamp

KaosKomplett is an analog card game developed in a team at FH Vorarlberg. Players collect sets of three matching elements – animal, track and habitat – and create TRIOs through strategic trading and special action cards. The game combines learning animals, traces and habitats with fast, social interaction.

Game Design Illustration Print FH Vorarlberg – Gestaltungsgrundlagen 3
Open concept game documentation PDF

HAIKU Interactive Installation

HAIKU interactive installation – main view

HAIKU is a quiet, responsive installation that translates the feeling of a haiku – calmness, brevity and emotional depth – into an audiovisual and spatial experience. Visitors trigger subtle changes through minimal interaction, influencing light, sound and motion in real time.

Role: concept & experience design, interaction design (mapping), visuals, exhibition setup & documentation.
Tools: Max/MSP, Pro Tools (Dolby Atmos), Adobe Photoshop, Playtronica (MIDI), projector + speaker setup.

Installation Interaction Sound Experience
Open documentation PDF
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