A short cinematic video showcasing the Porsche Panamera Turbo S. The focus of this project was not only on the car itself, but on the editing style – experimenting with cuts, smooth transitions, and dynamic pacing to capture the feeling of speed and precision. Porsche Panamera Turbo S – luxury meets power Focus of this lecture/project: Editing & Transitions Duration: ~2 minutes 🔗 On YouTube
This school project at FH Dornbirn explores the fascinating world of the Chladni plate – a way to make sound visible. By applying different frequencies, the plate creates sand patterns that reveal how vibrations shape space. Focus of the lecture: Patterns Topics: Sound, Frequency, Vibrations, Resonance Visualized with sand on the Chladni plate 🔗 On YouTube
Experimenting with stage and sound transforming challenging theater lights into cinematic clarity, paired with authentic live audio. 🔗 On YouTube
The task was to document the park area at the FH, redesign it in Photoshop, and finally build a 3D model in Blender. Since the project was not tied to a strict time frame, the result remained in a semi-finished experimental stage. 🔗 On YouTube
An experimental animation that dynamically changes its form in response to music. The visuals are generated in real time, making audio visible through motion and transformation. 🔗 On YouTube
A three-part exploration of minimalism through visual reduction: Less or More, Space is not Empty and Silence Within.
Less or More
Space is not Empty
Silence Within
KaosKomplett is an analog card game developed in a team at FH Vorarlberg. Players collect sets of three matching elements – animal, track and habitat – and create TRIOs through strategic trading and special action cards. The game combines learning (animals, traces, habitats) with fast, social interaction.